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How To Use


  Pumpkin by Mark_Noland

Category Food
Date 2006-11-16 00:47:23
Rendertime 00:05:28
System Dell 4X Pentium D 3GHz.
Vray version -
3dsmax version -
Comment Pumpkin shader

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afpera wrote: great!

uturn wrote: cool

juancamore01 wrote: 8 Thank you!

3digitallab wrote: It's good for Halloween! :)


nadermax wrote: 8

hanafosgogo wrote: thanks good ~

fa-mo wrote: thanks

EquiNOX wrote: Thank you and happy Halloween (In US)

escanive wrote: nice material!

davecube wrote: NICE WORK

proyecto wrote: super

chandni wrote: cool work

fatin wrote: :-D

shtakeshtalev wrote: Hello by Kozub Anton

_Lightbulb_ wrote: Fun! :o-)

melce wrote: VERY NÄ°CE

Mark_Noland wrote: the displacement is a simple gradient, check it out for yourself

Mark_Noland wrote: the diffuse channel is orange noise made of smaller orange noise

Mark_Noland wrote: No tutorial needed, just reverse engineer the material

Clopez wrote: Mark, Nice material. It would be great if you would post a tutorial on this shader.

rafeekktm wrote: its cute...

Mark_Noland wrote: I should have made the base out of fall leaves. Hmmmmm...

Mark_Noland wrote: I did not put displacement on the base

capp wrote: @levui ! make a better one ! i not understand your votings !

capp wrote: like the structure from the main-object, but the bottom looks to noisy :-)

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