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How To Use

Halo Effect

  Halo Effect by freakyCGI

Category Transparent
Date 2016-06-01 18:25:18
Rendertime 00:01:47
System CPU: i7 4790K @4.4Ghz - Memory: 32GB - GPU: Quadro K4200 4GB.
Vray version Vray 3.20.03
3dsmax version 3ds MAX 2015
Comment Halo effect example for my last work:


light used in the scene Omni light!

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richard25 wrote: gracias

laurent75016 wrote: thank you !

royo wrote: very nice

catherine0713 wrote: dsnvKJC

compadre wrote: gracias

victor loretz wrote: material increíble gracias

J0S3ANG31 wrote: gracias

dodgar702 wrote: Thanks

diegrock wrote: exceletne

edwingad wrote: thnks

Justo.cnArte wrote: thanks :)

vaggelis wrote: very nice

IamGokul wrote: nice

IamGokul wrote: heavyyyy

crp0229 wrote: how to used file

Jonathan Paredes wrote: clasificación de este material con 10 puntos

Yulita wrote: very nice

Varsha95 wrote: good

airtelfreenet1 wrote: nice

Hooman wrote: Excellent for conceptual forms,thank you

Rodrigo A wrote: Muito legal!

freakyCGI wrote: @Marco yeah I think Transparent it fits nicely =D

Marco wrote: Well, I think the category is pefectly selected :-D

freakyCGI wrote: @Banshee You're right, I always follow the rules as possible as I can but the problem you can't re-edit anything later that's why!

Banshee wrote: I personally feel it´s too opaque. It should be a little softer and ligher, more diffuse to the outer rim.

Banshee wrote: I told Marco, people would ignore the category "special effects" but no one ever listens to me. :( ;)

freakyCGI wrote: forget to say it works with 3ds MAX 2012 and above, enjoy!

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