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How To Use

Carpaint library

  Carpaint library by marcin.tanasiewicz

Category Automotive
Date 2014-10-17 21:45:28
   
Rendertime 10:00:00
System i7 3930K @4,2GHz, 32GB RAM, 2x GTX 680 SLI
Vray version -
3dsmax version -
   
Comment Carpaint library. all the carpaints have those small scratches that are there in real world :) Just apply simple box UVW mapping 1mx1mx1m for the normal bumps, that\'s alll

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maverick1911 wrote: Brawo Marcin! Robisz to dobrze!

vcejasha wrote: thnx

benjatisufi wrote: THNX

msvera wrote: thankx

ahmadsabry wrote: top realistic

diogokauf wrote: nice job!

jhyunwoo26 wrote: good!@

meodenemr wrote: THANK YOU

Dundor wrote: 10 pts. nice .

BaoLinhArc wrote: 10 Points

Thứ Hai wrote: very good, thanhs you very much

fratermalou wrote: GORGEOUS

freakyyyy wrote: those small scratches

HenryPB wrote: I would like to ask that this mat lib be converted to make it usable in Max 2013. If that is possible please let me know by email. Thank you very much.

alpharizmi wrote: "file was saved by a newer version of program and cannot be loaded"

Diegoool89 wrote: good

Banshee wrote: banned some voting trolls

daekwang.st (BANNED) wrote: good

royal_89 wrote: thanks

koben005 wrote: Thank u

slowhand818 wrote: If it appears that the maps are missing its because the map is saved as a jpg and in the material it looks for a png file. Really good material that can form the basis for any car colour you want!

yfy712074 wrote: GOOD

freakyyyy wrote: Nice texturing....




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