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How To Use

Procedural Rusty Metal

  Procedural Rusty Metal by pi3c3.cg

Category Metal
Date 2009-09-05 17:49:05
   
Rendertime 02:15:32
System Dell Inspiron 6400 C2D T7200 2GB RAM Win7 64bit
Vray version VRay 1.5 SP2
3dsmax version 3dsmax 2009
   
Comment This is a very rusty procedural metal material. U can control the rusty surface with the Mask Blend Maps. It has a darker red color rust, that lies under the lighter orange/yellow rust surface. I include 2 versions of the map. One that can be seen on the test picture (it's good for Inch) and one for other scenes (it's metric).

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ismlkna wrote: thanks

PandoraboxStudio wrote: Thanks

melomandasaqui wrote: Very useful and nicely implemented. Thanks

Anthonidas wrote: Muy util, gracias.

wymejer wrote: cool

paruyan wrote: well done

chunliz wrote: good job!

platopla wrote: ok

platopla wrote: ok

dilpreetsingh wrote: thankx

nathapol wrote: thank you

maxkys01 wrote: thank...

aonan007 wrote: GOOD

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

beqa wrote: pls tell me where i must put it ? ? ?

thanongsak wrote: thank

sasatan wrote: nice

Banshee wrote: I like it but 2 hours seems very inefficient.

santi86010 wrote: excelent!!

pppas wrote: good job

dhink wrote: v-nice...

tysonlan wrote: nice rusty look, liken it

akiklapute wrote: great !

miweiler wrote: Very good Job! Thank you!

charmbox wrote: yes of couse

perspective17 wrote: oh possible

pen2 wrote: I'm sorry!! I click wrong!! I wanna give u a 10!!

martian_aphid wrote: nice but as already mentioned render time is a bit high - perhaps it can be optimised a bit

dy wrote: very slooooow render but the result is great




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