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How To Use

ambient occlusion

  ambient occlusion by baroque

Category Special Effects
Date 2009-06-25 22:45:29
   
Rendertime 00:06:42
System INTEL/DualModel: 15 2199 MHz
Vray version 1.50 SP 2
3dsmax version design 2009
   
Comment in rendering open render set up ,in vray chose global switches and check override mtl, chose ambient occlusion material...now hit render

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kenin wrote: wonderfull

alejandromarc wrote: thanks! very cool.

Skips wrote: Thanks ;)

Srarcin wrote: great!

shiftdelete wrote: great thank you

robertino wrote: very useful, fantastc idea.

joecare480 wrote: simply cool...thx

kissnake wrote: exelente

mouhamed ali wrote: thanks a lot

punjedi wrote: Thank You!!

dilpreetsingh wrote: thankx

rayramn wrote: I`ll try this looks interesting, thanx!

pooh30 wrote: rated this material with 8 Points

surendran wrote: thank u man

moekitect wrote: cool! thanks! saved me time with Ao after effect

baroque wrote: thank you all for the rating, comments and criticism...

malfoufeh wrote: thnx for the material :D i will try it

zkarraw wrote: thanks for this mat.

mouhamed ali wrote: thanks

baroque wrote: @ h-banks & carlota Can you explain what is and when it is used ambient occlusion pass?

tonneti wrote: thank you, but changing in many ways (up and down) didn't work for my...

baroque wrote: examle pass for post processing http://img140.imageshack.us/img140/2715/dirtpass.jpg

baroque wrote: units are in cm,increase radius and distribution in VRayDirt parameters

tonneti wrote: i only get an alpha like render, without midle information with gray colors... thanks btw

alirezaarabshahi wrote: very good

baroque wrote: example AO (dirt pass) http://img229.imageshack.us/img229/3269/aopass.jpg

baroque wrote: update material in vray dirt parameters change distribution in 4 & in global switches uncheck all lights and shadows...thanx for comment

miweiler wrote: Good Idea, thank you!




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