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How To Use

 Procedural Concrete

  Procedural Concrete by pi3c3.cg

Category Architecture
Date 2008-04-20 22:40:35
Rendertime 00:20:54
System Dell Inspiron 6400, C2D T7200, 2GB RAM
Vray version v1.5 RC5
3dsmax version 3dsmax 2008
Comment Hi all!

This is my second procedural material. The main idea was come from iPo's Paved Street material. To use it correctly, you have to change all of the size parameters inside the material, proportionately. The main size was created to a 100x100 plane, so if u want to put it on to a 200x200 plane, you will have to make all of the sizes 2 times greater.

Oh. And you can easily change the colours of every part of the material, with the OutputMap...

Displacement amount: 1


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iibat wrote: dgf

Esienthes wrote: Nice materials

heybeliii wrote: thanks

msvera wrote: thankx

msvera wrote: thankx

Xylber wrote: Nice material, increase the bumpmap from 5 to 50, or 40 and it looks very well.

daniel170989 wrote: muy buen material

nnq2603 wrote: Concrete isn't this one, man. This's procedural brick wall material AIO... Google "concrete" maybe you plan to make another material yourself... guess that you're not a native English speaker?

uturn wrote: cool

jebus wrote: 8 Points

luori wrote: great! useful!!

nnq2603 wrote: Looks a bit unrealistic... maybe scale, but nice 'coz it's a procedural mat.

Archaeopteryx wrote: Cool. Brilliant procedure scheme, definitely.

Luiku wrote: Muchas Gracias

pi3c3.cg wrote: Nah kösz... xD

pi3c3.cg wrote: Thx... =)

PunkGuy wrote: nice one! may be abit more work! keep up man

pi3c3.cg wrote: He? The name... I've missed it... Procedural Cobble... =P Sorry...

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