What we are working on:

- Categories for Maya, C4D and others! (finally!)
- Category for TyFlow Setups
Until then, you can upload TyFlow or PhoenixFD Setups in the Special Effects Category!

Data Policy Update

According to the European General Data Protection Regulation / EU-DSGVO Datenschutzgrundverordnung, we have updated our Privacy rules. (German language). Please read them here.

Illegal textures

Please be aware that we have to control every material concerning legal issues. Copyright infringing materials will be deleted without notice. If you notice any copyright-protected textures on this site, please report this immediately to support[at]vray-materials.de.


How To Use

 the infinity mirror

  the infinity mirror by stephenjone5

Category Special Effects
Date 2007-09-13 17:27:10
Rendertime 00:15:33
System intel core duo T2050 1.6GHZ 1GB ram
Vray version vray_adv_150R2_max80
3dsmax version 3Ds MAX 8
Comment To put it simply take the two sided material (the inside mirrored, and the outside glass) and apply it to a box. Then if you place an object inside the box (in this case a light emitting object) in theory it should mirror infinitely... well... until the reflection of the objects light decays. The most I can get is 6 reflections... if any one can fiddle with the mirror settings to make it reflect more. Great! I've also attached the sample scene.
Thanks :-)

You are not logged

You can't download materials or leave a comment.
Please log-in now:

sunanxi wrote: yes

adidotp wrote: great

ngikid1878 wrote: great

rory_wakemup wrote: How can I upload this to Vray for Rhino 5?

rory_wakemup wrote: How can I upload this to Vray for Rhino 5?

BennyBoy wrote: Decrease the Cutoff value of the mirror material, say 0.001 to gain more reflections.

BennyBoy wrote: Decrease the Cutoff value of the mirror material, say 0.001 to gain more reflections.

rsx459 wrote: Very Good!

AmrBms wrote: thanks a lot

soso623 wrote: thanks alot

msvera wrote: thankx

dhimnp11 wrote: nice ;) thank you

venturapb wrote: So much thanks

msvera wrote: thankx

Mykal_10 wrote: Very Interesting

pmsrocks wrote: Thank you so much man.

hpf wrote: eshta

trigun123456 wrote: VERY GOOD THX

arcinos wrote: thank you guy

dani05 wrote: Very nice material, really helpful!

aysegul88 wrote: thanks

braisbr wrote: Very nice material, really helpful!

Grumpf wrote: For solving your problem you just have to go to Vray global switches and put the max depth at 350... or more..!

khayat wrote: :|

khayat wrote: :-)

thyloh wrote: really nice and well thought!!

jerry24 wrote: rated this material with 10 Points

danireekman wrote: look 4 this every where

jameson63926 wrote: very nice!

andreVRX wrote: wow... this is very nice material .... its so simple and low profile material ;) but have an awesome effect

rhyg wrote: a

lex.lex wrote: It's great!!!

thyloh wrote: i DL it even if i don't need it!! WONDERFUL!

donjapo wrote: Material aplicable a naves espaciales o algo como maquinas

lorenzobettega wrote: So COOL!!!!!

hardcorpsy wrote: good job, thank you for this original texture.

skyrun wrote: oO!

lexmio wrote: really cool

wergax wrote: smart guy!

fa-mo wrote: good material

n00b wrote: nice

zartaner wrote: Very good!!!

madkoshka wrote: That's Cool!

captainnemo wrote: fantastic !

leztratox wrote: Está muy chido este material, y se q no tardará en ser utilizado ; )

van der vaart wrote: javanese says uapik tuenan. very good

manh007 wrote: good, 9 points !

Banshee wrote: hehe, cool idea ;)

Danebadenhorst wrote: thats very cool man good work 10 pts

Jophus wrote: That is a really cool material. Nice work.

Mateusz wrote: Gorgeous! :)

stephenjone5 wrote: yeh I canged the 'max depth' in both reflect and refract dialogs from 5 to 10. It gave me one extra reflection which is 6 altogether. Anything above 10 wont make a difference. I think i've tried everything else... Hmmmmmm...

kitarolivier wrote: Did you increase the reflection/refraction level to get more than 6 ?

hegmar wrote: great work man

Full-Service Werbeagentur Expose