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How To Use

Ocean water( by Shkumbin Ferizi)

  Ocean water( by Shkumbin Ferizi) by devil2k3

Category Liquid
Date 2007-06-05 01:22:37
   
Rendertime 00:04:49
System Intel Dual core 3,4 x 2
Vray version 1.52
3dsmax version 8
   
Comment I always struggled with making nice water materials, I seemed to have found a good way to do it finally, this one is very fast to render and very easy to adjust.
Tell me what u think pls
cheers

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Patrick22 wrote: nice

krittinV wrote: thanks

eabrenio wrote: Thank you.

vaggelis wrote: really good

zdfz19960427 wrote: Nice one ! Love this

signsaipk wrote: good

Limas301 wrote: THANKS ! so real

hanhsu wrote: thank so much

jp_3d wrote: so real!

shabik wrote: Vray for what software? Rhino vray doesnt import mat-files, does anyone know how to change to vismat or whatever?

shek00o wrote: thanks

Casper24 wrote: I'm new to this. Can someone explain why all I get, is a windows access file with nothing in it?

alexpolak wrote: good one

argetim.o wrote: bravo shqipe!

l1r1m wrote: bravo bre, veq VAZHDO :PP

hlong22388 wrote: really good

adnanium wrote: thanks, really good :)

bedo_717 wrote: thank you

novodantis wrote: Thanks, this is the best water material I've come across and perfect for what I needed with only a few minor adjustments =)

arqkourany wrote: EXCELENT THANKS BROO

dotron wrote: coool

firecrest wrote: it works fine, even better if you add some wave displacement on it; great!

gaspar wrote: wouaw thank's

lolko77 wrote: Great. Thanks

lisaascher wrote: perfect! thank you

Sioned wrote: Looks good with HDR map on reflections to take away uniformity on a plane. Great.

elphoma wrote: yes i thinks that you

Klambert wrote: Ahh 3ds max8... no wonder :P

Klambert wrote: Im finding i get no reflection of light off of the water... i'll play around with it some more...

stryik3r wrote: Just exactly i was looking for finally :)

SaM3D wrote: Güzel material emir yinemi sen :S

Emirxxx wrote: süper bunlar ya sağolun .

mommus wrote: very nice. quick too

johajo wrote: Nice

roverge wrote: cool

lallap wrote: Incredible.. thank you!

tomitama wrote: thanx

pilareta wrote: rated this material with 9pts

rivermedia1 wrote: Fast & good, thank you! just what I needed

rivermedia1 wrote: Fast & good, thank you! just what I needed

mc stephen wrote: very nice , thanks

marg1e wrote: thx so uch..it's very helpful

tanvir.82 wrote: bad

banktelz wrote: rated this material with 8 Points

Glinko19 wrote: Tell me, please, how to download this file???

nuno-bernardo wrote: Super! like most materials here, love it!

prp wrote: rated this material with 9 Points

Alessia.Floris wrote: thank you so much

ravinder27a wrote: nice 1

devil2k3 wrote: looks blody great capp, See im new to the 3d world, but i felt like contributing a bit,with all I know and I can, so maybe its worth it 7 points!!, but definitevely not 1!!! like someone rated!

capp wrote: a little spoiler for the upcoming ocean-shader :) www.noah-game.de/Ocean_turd_03.jpg (rendertimes are higher at this one, because the shader will render a bit longer with foam)

capp wrote: a little spoiler for the upcoming ocean-shader :) www.noah-game.de/Ocean_turd_03.jpg (rendertimes are higher at this one, because the shader will render a bit longer with foam)

capp wrote: a little spoiler for the upcoming ocean-shader :) www.noah-game.de/Ocean_turd_03.jpg (rendertimes are higher at this one, because the shader will render a bit longer with foam)

capp wrote: a little spoiler for the upcoming ocean-shader :) www.noah-game.de/Ocean_turd_03.jpg (rendertimes are higher at this one, because the shader will render a bit longer with foam)

capp wrote: maybe youre right, but i´m just working on an ocean shader wich have refraction and with very faster rendertimes. about 3 minutes for an image in 1280x.(i will upload it soon, just finishing the foam generation) so i think this one is not worth 10 points in ranking ;). but nevertheless this one have a really nice look and beautiful colors.

devil2k3 wrote: yes martin_aphid is right, I should have stated, u just asign it to a plane and there u are, colors its easy , just change them in the diffuse falloff . I have tested this one with vray sun works real good!

martian_aphid wrote: i dont think its meant to be used that way capp, it is more useful for big surfaces of water where you do not need to see what lies beneath

capp wrote: i like the colors. but i cant see any refractions !!

sazismail wrote: hey nice material dude... nice effort




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