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How To Use

 SnakeSkin + ReptileEye

  SnakeSkin + ReptileEye by nocturnal654

Category Organic
Date 2007-04-01 15:03:58
Rendertime 00:14:18
System Intel Pentium 1.63 Duel Core - 1Gb RAM
Vray version 1.5
3dsmax version 9
Comment Nice snakeskin texture with bump map for displacement (add to vraydisplacement modifier for best results) and a nice reptile eye texture thrown in.

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kellymien83 wrote: I like it and thank youu!!!!

aasinf wrote: Great!!!

gliu4143 wrote: damn...

kunalrulesdworld wrote: Awsm

c4k31337 wrote: Wow! Nice!

Username777 wrote: great job!

Skips wrote: Thanks :)

uturn wrote: cool

mihaius wrote: bravo

Tumzza wrote: Completely superb

MDRID wrote: alrite! gonna test it out! good work~ thnx~!

chillmasta wrote: thnx so much I'll try to post the final image on flickr and send you feedback :D:D cool stuff

edduarddo wrote: Perfect! Congrats!

escanive wrote: Very nice material. Will you ever write a tutorial on how to make great shaders like this, because that would be so cool.

chandni wrote: its dam real

teemto wrote: looks rly gd

ares89 wrote: awesome man I made a marble and used this texture on it it looked really cool thanx!

ganga8582 wrote: cool!!!!

ghostcat wrote: :)))))

ghostcat wrote: :)))))

Engineer74 wrote: thanks for the eye. reminds me of a 3dtotal texture though...

nocturnal654 wrote: *EDIT that should read 'Dragon skin' in post below. Not sragon skin.

nocturnal654 wrote: Many apologies for repeated texture use. I did do a search for snake skin prior to uploading but the previous one was uploaded as sragon skin and I didn't find it. Sorry again.

Banshee wrote: Copy of http://www.vray-materials.de/all_materials.php?mat=754 but accepted due to the snake eye

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